All ideas tagged "energy regeneration"

#4498

 · 
vanilla

Energy recovery rate should be leveraged more as a role differentiator - basically, roles that are intended to cast frequently should regenerate power faster than roles that aren’t.

One way to do this is tie energy recovery strongly to Wisdom, and then bias starting stats so that caster roles usually have high Wisdom.

#4497

 · 
vanilla

Standing on a magic trap’s space causes your magic energy to regenerate faster than normal; not incredibly so as if you had the energy regeneration extrinsic, but a noticeable boost.

#4074

 · 
vanilla

Change the HP and/or Pw regeneration formulas (natural regeneration, not from external sources) so that it regenerates faster in the early game but more slowly in the late game.

This fixes existing balance problems – that the hero doesn’t regain them fast enough early on, and by later on they regain them so fast it trivializes problems – but would be very strange to justify flavor wise.

#2740

 · 
vanilla

Being polymorphed into a spellcasting monster boosts your energy regeneration rate proportional to the base level of the monster you are.

#2122

 · 
vanilla

Make the Mitre of Holiness invoke effect give temporary intrinsic energy regeneration rather than a single huge boost of power.

#1979

 · 
vanilla

Chargeable ring (or amulet, if it’s feasible to make chargeable amulets) of energy regeneration.

#1343

 · 
vanilla

An early-game body armor piece that increases Pw regeneration.

#437

 · 
NetHackFourk

Resting on a bench regains Pw as well as HP.

#403

 · 
vanilla

Energy regeneration should cause you to hunger faster.