All ideas tagged "options"

#4444

 · 
vanilla

Allow more fine-grained configuration of when the game should start the player with a pet – for instance the ability to say “if I am a Knight, start me with a pet; otherwise don’t start me with a pet.”

#4309

 · 
vanilla

In the options menu, the player can select something which forces a reload of all non-birth options from the config file, in order to refresh annoying options which are saved with the game and do not pick up on when someone fixes them in their config file.

#3111

 · 
vanilla

Allow “numpad” and “num_pad” as acceptable aliases for the real option “number_pad” in the config file.

#2390

 · 
vanilla

Add “choose” as a pettype option, which prompts you to select from the available pets during character creation.

#2378

 · 
vanilla

Command that saves your non-default, non-duplicated options to an autogenerated config file, or appends them to your existing config file, or writes out a config file with the wrong name and location (so you can copy and edit it).

#2375

 · 
vanilla

If the verbose option is off, replace “A mysterious force prevents [monster] from teleporting!” with “[monster] shudders briefly.”

#2311

 · 
vanilla

Make bones a composite option that enables you to load only your own bones files, and never other people’s.