All ideas tagged "role intrinsics"

#2631

 · 
vanilla

You can play a Vow of Poverty Monk, from D&D. This gives you insanely good bonuses and intrinsics, but you are prevented from having any worldly possessions on your journey (which is pretty much all items).

#2510

 · 
vanilla

Role or race that gains a bad intrinsic at a certain fairly low XL, and a very good intrinsic later.

#2448

 · 
vanilla

Teleport at will shouldn’t be gained at different experience levels for Wizards versus everyone else - it should be standardized at the same level for all characters.

#122

 · 
vanilla

Tourists should be able to swim. Alternatively, tourists should specifically NOT be able to swim, but other roles might.

#94

 · 
vanilla

Archeologists should start with searching rather than having to get to XL 10 for it. To compensate, they now get stealth at XL 10 instead of 1.

#77

 · 
vanilla

Some roles get food appraisal as a permanent intrinsic. Caveman at level 6, Tourist at level 10, maybe Healers at level 1 but they already get poison resistance so maybe not.