All ideas tagged "status bar"

#5136

 · 
vanilla

When you’re hallucinating, your money display on the status bar should be prefixed with a pound sign, £ instead of a dollar sign $. It could also cycle through a bunch of different currency symbols.

#4939

 · 
vanilla

Do not make the hitpointbar blink uncontrollably when the hero is at critical HP. Instead, do one of the following:

  • Provide a default status hilite of hitpoints/criticalhp/red&blink in the default config file.
  • Make a status hilite target of “hitpointbar” that can have its blinking configured separately from the HP display.

#4829

 · 
vanilla

If you are turning into stone or slime while hallucinating, the status bar should replace “Stone” and “Slime” with random other substances that you believe you’re turning into.

#4792

 · 
vanilla

Add a “Light” on the status line that shows up when you have a lighted object in inventory, in order to help players who forget they are using up a light source when they don’t need it.

Provide an option to label branches with the branch name instead of using “Dlvl:” all the time. Also allow it to be shortened to “DL”, with no colon, for those who want extra space in the status bar.

#525

 · 
vanilla

Make magic cancellation visible in the status bar.

#67

 · 
vanilla

Allow the player to disable things that display on the status bar, like ability scores, gold, dungeon level, and experience level, none of which have to be monitored constantly like HP or Pw do.

#66

 · 
vanilla

The game should display your base to-hit bonus (excluding circumstantial modifiers) at all times, perhaps for both ranged and melee to-hit.