#4492

 · 
SpliceHack

Support blood splatters with no particular associated monster type (NON_PM). Such splatters will render as nondescript blood.

When saving a bones file, go through all the blood splatters on the level and set them to this nonspecific type. This avoids a bit of weirdness where a new adventurer enters the bones file, sees the splatters, and can immediately identify what type of monster each one came from.