All ideas tagged "bane artifacts"

#4826

 · 
vanilla

Archeologists should get a combat bonus for discovering artifacts. Flavored as studying and learning from the artifact to determine how it does what it does, either identifying or merely touching an artifact grants them a permanent bonus in line with whatever the artifact does. For instance, studying Demonbane could grant an additional d6 of damage to demons throughout the rest of the game. The less useful an artifact is, the better its bonus could be, in order to make it so that at least one role is happy about finding them.

(Not all artifacts may have a special permanent effect for Archeologists; in particular, other roles’ quest artifacts and any sort of non-weapon artifacts probably shouldn’t.)

#4623

 · 
vanilla

All bane-type artifacts which don’t already give warning of the monster type they are a bane of, should give warning of those monsters.

#4467

 · 
vanilla

Artifact polearm of unspecified type The Ten-Foot Polearm. When wielded, it confers immunity to stoning from c corpses, artifact blasts, and special damage from bane artifacts that hate you, because “you don’t touch them with a ten-foot pole”.

#1510

 · 
Grudge Patch

Monsters will grudge another monster wielding an artifact that is a bane of them.