All ideas tagged "drawbridge"

Fog clouds and water and air elementals should be immune to dying from drawbridges. (If the drawbridge is destroyed when they are over the moat, the water elemental should fall into the water but the other two can remain flying.)

A shop type, or occasional lower-level shop, that is guarded by a drawbridge over a 1-square moat rather than by a regular door.

  • While you are inside the shop and carrying unpaid items, the shopkeeper shuts the drawbridge, and reopens it once you are no longer carrying it.
  • If used to squash monsters, it should have a chance of breaking every time it squashes a monster so it can’t be used infinitely; however, if the shopkeeper is operating it and not you, you don’t get any experience points for the kill, but you do if you used magic to close it.
  • If you do cause the drawbridge to be broken (on your turn rather than on the monsters’ turn), the shopkeeper charges you for the cost of repairs even if they were the one operating it.

#4871

 · 
EvilHack

Casting the spell of change metal to wood at a drawbridge should destroy it, by turning the chains to wood, which can no longer hold up the weight of the drawbridge. Any chains scattered from the resulting explosion should be made of wood and not iron.

Gigantic monsters such as dragons cannot be crushed by a drawbridge. They will take a fair amount of damage, but it will destroy the drawbridge instead of them.

#3798

 · 
vanilla

Certain drawbridges are made of steel rather than wood, which means they cannot be destroyed by force bolts and will not explode.

#2516

 · 
vanilla

The passtune can be played at any drawbridge in the game to open or close it, but only the Castle drawbridge gives feedback in the form of gears and tumblers. You have to learn the passtune there in order to feasibly use it at other places.

#2300

 · 
vanilla

Change Fort Ludios’s door to a drawbridge, and add several more drawbridges leading into the throne room from all sides. When one drawbridge is opened or destroyed, all the others automatically open to let the monsters swarm out and attack.

#2291

 · 
vanilla

After the Valley, have a guaranteed special level “The Gates of Hell”. This level design is very clear: “This is hell. These are the gates, and they are closed. You are not wanted here. Go away or perish.” The level is a large cavern, with a massive arc-like fortification across either the left or right side. The gates are implemented with both iron doors and a drawbridge across lava. There is quite a lot of lava, and a lot of demons inside and outside the fortification.

#2279

 · 
vanilla

Gehennom level that is cavernous but with 1-3 defensive fortifications consisting of a slightly twisty undiggable wall with turrets or guardhouses staffed with demons, and lava moats with drawbridges. Stairs on opposite sides of the fortifications.

#1754

 · 
vanilla

When a monster is crushed in a drawbridge, its inventory might be dropped instead of totally destroyed.

#1035

 · 
vanilla

When you crush a monster who is carrying a wand with a drawbridge, the wand explodes.

#934

 · 
vanilla

Using a cursed tonal instrument makes the gears and tumblers in the castle drawbridge lie to you.