All ideas tagged "gwtwod"

#5072

 · 
vanilla

There should be some way for the player to get a warning that a monster has a wand of death before it zaps it at the player and kills them.

Prevent wands of death from generating before a certain level difficulty in order to prevent unfair instadeaths for early-game characters from them. This could be implemented so they only don’t generate in monster inventories and can still be found randomly on the ground, or not anywhere at all.

#131

 · 
vanilla

Remove instances of “bad RNG” contributing to forms of instadeath or a disproportionate bad effect for a RNG decision made mostly or completely independently of the player’s decisions, because they just add randomness or variance to the outcome of the game:

  • Poison instadeath
  • GWTWOD
  • Chameleons turning into out-of-difficulty monsters the player can’t handle