Attempting to move healers out of the petmastering role: they should have
skilled medical knowledge that enables them to hit monsters in melee with a
scalpel or knife to inflict a “bleeding” status effect which will cause the
monster to lose HP continuously. Any role is able to do this with a scalpel, but
the effect is much more limited for other roles than it is for Healers. This
means that for a Healer, combat now consists of hitting a monster to make it
bleed, then disengaging and keeping away from it in the hope that it dies on its
own. The Staff of Aesculapius no longer drains, instead it heals the damage it
would have dealt (unless the Cyclops has it, in which case it drains life like
normal.)
Additionally, the Staff of Aesculapius should no longer have level-draining
powers. Instead it should have a drain HP attack that heals the wielder.