All ideas tagged "scroll of enchant armor"

#4530

 · 
vanilla

An uncursed scroll of enchant armor that targets a +0 (or below?) piece of armor will raise its enchantment the same amount as it would if it were blessed (1 to 3 points).

The purpose of this is to incentivize players using them earlier in the game, and therefore smoothing out the gain in AC over time, rather than hoarding them and only ever using them when blessed and on ascension kit items, which tends to mean a huge gain in AC all at once. This isn’t intended to make using them earlier the clearly best strategy, just to make it a more balanced choice.

Scrolls of enchant armor should prompt the player to choose a piece of armor to enchant rather than picking randomly, since in nearly all cases they are used on a single specific piece of armor by removing all other armor anyway. It should also say “This is an enchant armor scroll.” and auto-identify itself if not previously identified.

#3065

 · 
vanilla

If you attempt to write enchant weapon or enchant armor (that you already know the appearance of) while confused, you will instead write the other one, even if you don’t yet have it identified.

#2994

 · 
object properties patch

Armor can no longer be enchanted with a +/- number that affects AC. It always behaves as +0 with regard to AC. Instead, using a scroll of enchant armor on it gives it a random object property. A blessed scroll gives a good property, a cursed scroll a bad one, and an uncursed scroll any possible one (possibly including situational, double-edged properties that are not available as either “good” or “bad”).

#103

 · 
vanilla

Move enchant armor/weapon scrolls to the 200-zorkmid tier.