All ideas tagged "spell of force bolt"

#3769

 · 
vanilla

If cast at Skilled or above, the spell of force bolt knocks back the first monster it hits (probably only 1 square like a monk’s staggering blow, or perhaps an Expert cast could provide additional knockback).

Wands of striking would not change since the Basic effects of the spell do not change.

Note that only two roles can cast force bolt at these levels: Knights (at Skilled) and Wizards (at Expert).

#3637

 · 
vanilla

Combine force bolts and digging beams. Specifically:

  • Remove the wand of striking and the spell of force bolt.
  • Roles that start with force bolt instead start with magic missile and at least 10 maximum Pw.
  • All current environment interactions of force bolts (breaking boulders and statues, crashing open doors, etc) are moved to digging beams.
  • Make digging beams affect monsters, with a guaranteed hit and fixed 6d12 damage from the spell (since it would be level 5), less damage from a digging wand.

#3416

 · 
vanilla

If you are wielding a spellbook of force bolt, you can attempt to force the lock on a box with it (flavored as pulling a tiny bit of force power through the book and into the lock). There are risky side effects to attempting this such as burning out Pw, a backfire which deals damage, breaking potions, etc.

#3217

 · 
vanilla

Force bolt will dig one space if cast at skilled or expert and it hits a diggable wall.