#4633
The spell of create familiar should summon more powerful monsters when cast at higher skill; since it’s a clerical spell, the monsters could be drawn from the list of minions your god is capable of summoning.
The spell of create familiar should summon more powerful monsters when cast at higher skill; since it’s a clerical spell, the monsters could be drawn from the list of minions your god is capable of summoning.
Advanced spell forms are slightly problematic. Certain spells (fireball and cone of cold) which have advanced versions automatically kick in when the player is Skilled or above, and can’t be cast using the lesser form even if the player wants to.
The sleep spell has an advanced form, castable only at Expert, which creates area of effect sleep like a magic flute does.
The spell of invisibility has an advanced form which casts a make invisible beam, like the wand does.
The spell of light has an advanced form, which is a ray. It blinds monsters it is fired at like a camera flash does. (The camera flash is also transformed into a ray, which can be reflected.) In Wands Balance Patch-implementing variants, the wand of light should also have this effect for skilled users.
Spell of baleful polymorph: a beefed-up version of polymorph (or an advanced form) that, when it polymorphs a monster, allows you to determine what to change it into. Perhaps this does not work on pets, so you can’t give yourself a army of titans.