All ideas tagged "flying"

#4550

 · 
vanilla

Give a paranoid confirmation prompt when the player is levitating or flying over a liquid and attempts to remove an item that would result in them losing that levitation or flying and falling in.

#4507

 · 
vanilla

If you do not have fire resistance, lava is too hot to levitate or fly over due to the enormous amount of heat it produces. Doing so anyway will burn you up as if you had stepped into the lava.

#4214

 · 
vanilla

Levitation and flying allow you to untrap falling rock traps.

#4209

 · 
vanilla

New object type “boots of burden”, magical boots which increase your carrying capacity by 50% when worn.

A realistic implementation would mean the boots cease to work when you begin levitating or flying even if you are still wearing them, but this may be too tricky to implement given that the carry cap change may need to prevent the hero from leaving the ground in some circumstances, and the game needs to concisely tell them why.

#4070

 · 
vanilla

Artifact towel that acts as a magic carpet: invoke it to start flying on it. Doesn’t work if you’re currently wearing the towel, and trying to wear the towel either doesn’t work or ends any flight.

#3148

 · 
vanilla

Remove the air currents in Sokoban that prevent you from floating or flying over the pit and hole traps. Instead, apply the normal luck penalty. Though it’s been pointed out that this would allow a player to bypass the entire branch and then negate the whole luck penalty if they can find or create a coaligned unicorn and throw a few gems at it.

#1842

 · 
vanilla

A cloak of flying.

#1038

 · 
vanilla

Flying is voluntarily controlled, not automatic (i.e. you tell the game when you want to start and stop flying). While flying, you burn nutrition faster.

#477

 · 
NetHackFourk

Valkyries only gain wings (and therefore flying) after they are crowned.

#420

 · 
vanilla

Valkyries can fly at will with the #fly command, but it costs Pw per turn/flying action to maintain.

#315

 · 
vanilla

Jetpacks, a chargeable source of levitation/flying. They are worn in the cloak (or body armor?) slot and grant 0 AC.

#258

 · 
vanilla

Expert-cast levitation, or a blessed potion of levitation, grants flight instead of levitation.

Wind dragons, a cyan D whose breath is a wind beam: it doesn’t damage you, but blows you backward, and can’t be reflected. Their scales grant flight, which now confers resistance against knockback and Newton’s Third Law.