#4507
If you do not have fire resistance, lava is too hot to levitate or fly over due to the enormous amount of heat it produces. Doing so anyway will burn you up as if you had stepped into the lava.
If you do not have fire resistance, lava is too hot to levitate or fly over due to the enormous amount of heat it produces. Doing so anyway will burn you up as if you had stepped into the lava.
If you have a resistance extrinsically, taking (and negating) damage from that elemental source gives you a small 1 or 2 point recovery of your magic energy, in order to give some benefit to having extrinsic resistances you will almost certainly have intrinsically for most of the time it matters.
New artifact Staff of Agni, a quarterstaff with the following fire-based properties:
Fire Brand gives you extreme vulnerability to cold damage, making you take quadruple damage from it. If you have cold resistance, this only reduces it to triple damage.
Frost Brand works the same way with fire and fire resistance.
Make it impossible to have fire and cold resistance intrinsically at the same time. If you eat a corpse that gains you one, you lose the other. Things like crowning that give you both now do not give either (unless perhaps you have neither, in which case you get a random one).
Extrinsic fire and cold resistance are not affected. This makes it valuable to have those extrinsics from a ring, underused colors of dragon armor, or an artifact.
All polymorphable monsters that currently resist both fire and cold must have one of those resistances taken away; otherwise you could have both at once by polymorphing into them.
Make the Plane of Fire more interesting by:
Extrinsic sources of acid resistance should protect your weapon from passive corrosion attacks, and extrinsic sources of fire resistance protect your armor from taking fire damage.
Artifact ring that provides a cocktail of basic resistances all at once (fire, cold, shock, poison, maybe sleep, maybe acid). This is interesting primarily because it is very useful early in the game and then becomes progressively less useful later on as the hero gets intrinsic resistances.
Could be named “The Ring of Everything Resistance” or “The Chromatic Ring”.
Water demons should resist cold instead of (or in addition to) fire.
Non-fire-resistant creatures have a very small chance of spontaneously combusting in Gehennom.