All ideas tagged "quarterstaff"

#4327

 · 
vanilla

Artifact quarterstaff Staff of Battle. Deals double damage to everything and grants very fast speed when wielded.

#4285

 · 
vanilla

New artifact Staff of Agni, a quarterstaff with the following fire-based properties:

  • Can be zapped if its enchantment is positive for the same effect as casting a spell of fireball.
  • Invoking it sets its enchantment to 3 + your skill in attack spells. (No effect if the enchantment is already higher than this.)
  • Grants fire resistance when wielded.
  • Deals double fire damage in melee like Fire Brand.
  • Acts like a robe for reducing spellcasting failure, but only for the spell of fireball (and fire storm, if that is a separate spell).

#3993

 · 
vanilla

Allow wielding some types of traditional magical implements to reduce spell failure rates:

  • Wielding a quarterstaff confers the same benefit as wearing a robe but does not stack with it.
  • Wielding a wand of nothing confers the same benefit as wearing a robe but does not stack with it.
  • Wielding an identified wand which matches a spell (wand of light -> spell of light, wand of death -> finger of death, etc) drastically reduces your failure rate when casting it. Perhaps casting the spell while wielding the matching unidentified wand should identify the wand.

#3939

 · 
vanilla

Martial artists should be able to use martial arts weapons to use extra abilities, such as:

  • Throwing shuriken is a bonus action that costs no time (at least in some circumstances).
  • While wielding a quarterstaff, you can jump.
  • While wielding nunchaku, you can disarm opponents.

#3660

 · 
vanilla

Spellcasting monsters have a lowish chance of receiving a quarterstaff in their starting inventory.

#2541

 · 
vanilla

Kicking a tree may cause you to get hit by a falling branch and take some damage. (Possibly, the branch has a smallish chance of appearing on the ground as a quarterstaff, but only once per tree).

#1603

 · 
vanilla

The Staff of Necromancy: an artifact quarterstaff that deals double damage to non-drain-resistant creatures (but doesn’t life-drain them as the Staff of Aesculapius does), grants cold resistance and curse resistance when wielded, and can be invoked to raise one vertebrate corpse on your square as a tame skeleton.