All ideas tagged "quest guardians"

#4215

 · 
vanilla

Wizards can talk to the apprentices in their Quest home level to pay them for learning (possibly only low-level) spells. These are provisionally priced at 50 times the spell level times the player’s level, and is intended to serve as a dilemma for whether to buy spells or protection. (However, a single point of protection would cost the same as 8 total levels of spells, so the cost may need to be raised.)

#3240

 · 
vanilla

Quest guardians which match your own race.

#2706

 · 
UnNetHack EvilHack

In variants where you can kill the quest leader to gain access to the quest: implement alternative dialogue for the quest guardians after you kill the leader.

#1418

 · 
vanilla

If you attack a peaceful monster in sight of your quest guardians and leader, they give you a warning rather than instantly becoming angered.

#288

 · 
vanilla

The Norn and Valkyrie quest friendlies have different messages if you talk to them after having been changed into a man.