#3339
Based on Dracula’s association with rats, Vlad’s Tower should have a horde of r monsters somewhere in it, and/or increase the spawn rate for r monsters.
Based on Dracula’s association with rats, Vlad’s Tower should have a horde of r monsters somewhere in it, and/or increase the spawn rate for r monsters.
Proposals to address the situation where all the candles needed for the invocation are guaranteed in Vlad’s Tower. The current situation removes frustration but many players feel that it’s trivialized, whereas the system in 3.4.3 was frustrating because it was a common occurrence to have to backtrack to the Mines for candles after forgetting they needed to be collected, or worse, having to wish for them because the game didn’t generate 7 of them.
Items that fall into the abyss beneath Vlad’s Tower disappear from the game, and go into a swapchest-like system where they can be shared between different games. Players in other games may find those items showing up somewhere randomly in a demon lord’s lair when it gets generated.
Create a procedural level generation algorithm for tower levels, particularly Vlad’s tower. Vlad’s tower should also be larger on the bottom than it is on the higher levels.
The top level of Vlad’s Tower is now an open level with Vlad and his throne, and the vampires and their chests are moved to lower floors.
A compass item, which when applied points up or down depending on where the stairs to Vlad’s Tower are. It spins around if you’re on the level itself or inside the tower.
Level sounds on every level with a branch stairs. For spoiled players, the main benefit of this is to help locate the stairs to Vlad’s Tower.