All ideas tagged "ranger quest"

Allow the player to cut down the trees in the Ranger quest home level to traverse the level more easily, but give an alignment penalty for doing so.

#4271

 · 
vanilla

Make hunting the wumpus into an actual step in the progression of the Ranger quest, rather than just having a level inspired by it. For instance, the wumpus that appears in the quest is much more powerful and can kill the player in one hit, and must be slain in order to progress beyond its level (even if the justification is as flimsy as “It isn’t safe to proceed while the threat of the Wumpus remains”).

#3591

 · 
vanilla

Add a quiver item. Ostensibly in the tool class, could either take up a new equipment slot, or take up the shield slot to prevent you from wearing a shield at the same time the quiver is equipped. It’s not actually a container, and just “holds” whatever is in your existing in-game quiver. While equipped, it adds +1 to your multishot, possibly +2 if it is blessed but this may make it too powerul.

Also change the Ranger quest artifact to the Quiver of Diana, a quiver which gives telepathy and reflection when equipped and possibly also prevents ammo from breaking, though it can still erode. When invoked, all projectiles on the level that you threw or fired are magically returned to your inventory, even if they’re being carried by monsters or buried or whatever.

#2283

 · 
vanilla

A peaceful large dog named Sirius is found in the Ranger quest home level near Orion. Ranger starting dogs don’t have to be named Sirius anymore.

#2281

 · 
vanilla

Many bear traps generate on the Ranger quest.

#1643

 · 
vanilla

Satyr, a h monster that is either chaotic or lawful (either could fit), are always male, generate with booze frequently, and chase after any nymphs nearby (who flee or teleport from them). Appear in the Ranger quest frequently.

#56

 · 
vanilla

Make the Ranger quest artifact a crossbow if you are a gnome.