All ideas tagged "foocubi"

#4441

 · 
vanilla

If you underpay a foocubus (which includes not having any money in the first place), their chance of getting a headache is increased. This could even be implemented as a sliding scale where they are more likely to get a headache the more you underpay them by.

#4294

 · 
vanilla

Even if they have a headache, foocubi should interact with rings of adornment (the typical way; succubi take it and incubi put it on your finger). When they have a headache, they will do this “petulantly”.

#4292

 · 
vanilla

Knights who have never consorted with a foocubus have a permanent +1 intrinsic increase damage bonus, which they lose when they do consort with one, with the goal of it being something that is not a huge difference to lose, but does add up over the long run, and which will not stop pacifist knights from using foocubi to achieve the Quest level. This is based on Lancelot and Galahad in Arthurian legend.

#4236

 · 
vanilla

Knights get an additional Wisdom-based saving throw against foocubi removing their clothing, flavored as keeping their virtue.

#3527

 · 
vanilla

Unicorns are more likely to generate peaceful if you are celibate and have not yet dallied with a foocubus in your game. (Since coaligned unicorns are peaceful anyway, this would affect cross-aligned ones only.)

#3454

 · 
vanilla

Foocubi can switch gender either at will or after seducing someone.

#3448

 · 
vanilla

A foocubus generated by kicking a sink should have a small chance of wearing an apron (as it is the “dish washer”).

#3231

 · 
vanilla

When a foocubus drains an experience level from you, it gains a level. (This doesn’t work the other way around because the hero doesn’t have level-draining powers).

#3125

 · 
vanilla

When a foocubus is affected by conflict, it will not attempt to seduce the player, instead just hitting them in melee normally. (The balance ramification of this is that conflict is now able to prevent all seduction.)

#2942

 · 
vanilla

Unicorn horns become less effective the more you consort with foocubi, as you are becoming less pure.

#2789

 · 
vanilla

Remove the player’s Intelligence as a factor in determining the outcome of a foocubus interaction. Instead, use Intelligence (or possibly Wisdom) rather than Charisma as the determining factor in whether they are able to say no to having a piece of armor removed.

#2761

 · 
vanilla

The chance of a foocubus getting a severe headache after an encounter is elevated if you refuse to pay it, underpay it, or have no gold with which to pay it. (Refusing to pay should probably not be random and automatic anymore, it should ask if you want to pay instead.)

#2744

 · 
vanilla

Foocubi treat engagement rings the same as they do the ring of adornment; an incubus will put one on you, and a succubus will take one from you.

#2723

 · 
vanilla

Add another set of outcomes to interacting with a foocubus: raising your Charisma by one point if a good outcome, or subtracting a few points if a bad outcome.

#2550

 · 
vanilla

Add a hard cap on the amount of levels you can gain via foocubus, but count each level gained this way - each ‘educational experience’ - as +1 on your chance of a good outcome of future interactions.

#2223

 · 
vanilla

Alignment penalty, or possibly even angering your god, for Monks and Priests for consorting with a foocubus.

#1787

 · 
vanilla

Add another negative foocubus result: you get a headache, which gives 10-20 points of HP damage.

#1761

 · 
vanilla

Same-sex foocubi will use an amulet of change on themselves as an offensive item.

#1739

 · 
vanilla

More randomization or unpredictability in foocubus results so a player can’t be nearly or actually guaranteed of a good result by having a certain amount of Int and Cha.

#1717

 · 
vanilla

Unicorns can only be tamed/ridden if you have never consorted with a foocubus.

#1713

 · 
vanilla

Foocubi can be pacified or tamed by throwing a ring of adornment at them.

#1709

 · 
vanilla

Consorting with foocubi abuses Wisdom.

#1633

 · 
vanilla

Arch-foocubi which do the same seduction as regular foocubi, but the random number they choose has a higher average than a foocubus’ 1-35, so the chance of a bad effect is greater and it’s less effective to boost your own stats. Perhaps rnd(35) + 25. They are also more grabby than regular foocubi, and will steal jewelry if you have insufficient gold.

#1622

 · 
vanilla

New demon lord who spellcasts, favoring touch of death and summon nasties. However, the only thing it summons and gates in are incubi and succubi.

#1586

 · 
vanilla

Foocubi gain a level when you get a negative result from them. This should perhaps be extended to other types of enemies with draining powers.

#1508

 · 
vanilla

Randomly generated foocubi may generate with some amount of gold (taken from previous partners).

#1105

 · 
vanilla

Exercise or abuse Charisma as a result of consorting with foocubi.

#979

 · 
vanilla

When polyselfed to foocubi of the appropriate gender, #monstering will seduce (i.e. de-robe) @ monsters.

Additional temporary effects accompany drinking a potion of booze. The effects wear off when the confusion does (so if you extend it by, say, drinking a potion of confusion, the effects are prolonged). There is consensus that there should be both positive and negative effects; all of the following have been proposed:

  • A damage bonus, or even double damage
  • Temporary HP
  • An accuracy penalty (or a Dexterity penalty)
  • Slight reduction of speed
  • Temporary cold resistance (debatable; if possible it should probably make you not feel cold attacks but still take regular damage from them)
  • Attacking an enemy makes you automatically keep fighting it until one of you is dead
  • Monsters are treated as having higher charisma (currently no monsters are treated as having charisma at all, but this could also hurt or nullify your ability to refuse a foocubus removing your clothes)
  • You may pass out when the confusion ends, and end up with a hangover when you wake up. (Not described what the effects of a hangover would be). You may also find yourself suddenly on a different level when you wake up.
  • You are protected from gaze attacks due to not being able to focus enough to meet someone’s gaze.
  • If you’re a dwarf, the effects get magnified
  • If there is any such thing as a player-is-scared effect, it is canceled when you drink the booze and blocked while you’re under the influence. This goes for however long the confusion persists, so you can extend it by drinking potions of confusion if you want.
  • Any AC from your armor is nullified (this would also contribute to monk “drunken boxing” proposals, since monks don’t usually have as much armor AC)

#705

 · 
vanilla

If you consort with a foocubus while Lawful, “You feel unclean.”

#449

 · 
vanilla

On Valentine’s Day, succubi (or any female seducer) steal candy bars you are carrying, and incubi give you candy bars.

#235

 · 
vanilla

Lawful and neutral gods are angered (or do something angry) if you consort with a foocubus on their altars or in their temples.

#205

 · 
vanilla

Foocubi levelport away instead of teleporting on the same level.