#4524
Eating an amulet of reflection (which doesn’t provide any intrinsic) causes you to “reflect on your inner self”, providing enlightenment.
Eating an amulet of reflection (which doesn’t provide any intrinsic) causes you to “reflect on your inner self”, providing enlightenment.
If enlightenment tells you something like “You have [intrinsic] from your [piece of gear you didn’t know the property of], that object property becomes identified on that piece of gear.
Add a spell of insight, a level 2 divination spell which grants enlightenment.
In variants with percentage intrinsics, intrinsics granted by one’s role need not be binary. For instance, monks tend to gain a lot of elemental resistances by leveling up, so rather than having those be all-or-nothing cutoffs at fixed levels, spread it out so that they gain a decent percentage of the resistance with each level near the original cutoff.
This would complicate the enlightenment display, since now it would have to disclose something like “You have 76% fire resistance: 45% from corpses and 31% from your priest levels”.
A new object or, more likely, an artifact which is a ring of enlightenment. Wearing it increases Intelligence and Wisdom by 1. Additionally, when you perform the #attributes command, you are shown your fire, cold, shock, poison, and sleep resistance statuses. Possibly it can be invoked for full enlightenment.
Reading a noncursed scroll of amnesia while confused “clears your mind”, which cures the confusion and sometimes gives you enlightenment, but the regular amnesia effects still happen too.
The blessed potion of hallucination, in addition to making you hallucinate, grants enlightenment (maybe a “corrupted” enlightenment where there’s only a 50% chance of seeing things you can’t see through the ^X command)
Merge the wand of enlightenment into the wand of probing: probing gives enlightenment when zapped at yourself.
Spell of probing, in the divination school, that probes monsters based on skill:
The wand of probing is raised to be on par with the Skilled effects.
Give the Magic Mirror of Merlin an invoke effect of enlightenment.
If the Wizard has started to harass you, enlightenment shows “You are being harassed.”
Reading a scroll of knowledge while confused or hallucinating gives you enlightenment instead.
You can pray at a gravestone, or possibly ring a bell at one, to cause any of a number of good and bad effects:
After you get one effect, the gravestone is flagged so that it doesn’t happen again (or, more evilly, that any further attempts will only result in bad effects). Possibly shouldn’t work at all on graveyard levels, because they have too many graves to balance these effects.
Enlightenment tells you how many more turns you have for timing-out effects.
High level (maybe only XL 30) monks can get enlightenment by sitting on normal floor.
When reading a scroll of identify when confused, you get enlightenment (you’re “identifying yourself”).
If you die with zero points, end-of-game enlightenment says “You were a noob.”